Zelda: Breath of the Wild streamer beats every shrine without using runes
I have said it before, and I will more than likely say it again, but The Legend of Zelda: Breath of the Wild really is the gift that keeps on giving.
Despite being out for several years, the Zelda community is still finding countless weird and wonderful ways to approach the game – the most recent of which being a completion of every shrine within the game without using any of the runes on the Sheikah Slate.
Content creator Limcube took on this challenge as part of an incredible 28-hour stream and used a variety of techniques to get to their final goal of 120/120 shrines completed.
Some of these techniques were more basic (although still an impressive example of Limcube’s outside-the-box thinking) such as using an iron sledgehammer in leu of bombs to break giant blocks in their path, or letting octo balloons do the (literal) heavy lifting.
Other methods saw Limcube exploiting some of the glitches found in Breath of the Wild that allow players to ‘moon jump’ and ‘shield clip’ through walls.
Meanwhile, one of the most convoluted but effective methods used was the Shrine Coordinate Warp (SCW). As Limcube explains in their video, this trick lets you “store the cutscene of Link entering one shrine and take it somewhere else to enter a different shrine instead”.